(AfroGamers.com) Nintendo could have blown this one up to twice the size. They chose not to, and that choice is pretty much the whole point. Think back to 1998, when the original hit the Nintendo 64. None of us were out here counting square miles. What stuck was the feeling ...
(AfroGamers.com) Somewhere around the third time the Lion Dance Grandmaster sent me sprawling across the courtyard, something flipped. I stopped trying to beat Phantom Blade Zero and started trying to look good while it beat me. That small mental switch is the whole trick of S-GAME’s big-budget console debut, and ...
(AfroGamers.com) It is the year 12,090, give or take. The world went bad on us a long while back. Science got reduced to campfire stories. Out in the ruins, the junk our ancestors left behind still buzzes and sparks. Somebody comes riding across all of it. Wide black hat. A ...
(AfroGamers.com) So Hood Warfare 2 dropped on October 8, and my timeline split clean down the middle like somebody took a machete to it. Half my people are crying tears, quoting the dialogue, posting clips of those wild shootouts like it’s the funniest thing since Friday. The other half? Big ...
(AfroGamers.com) Nintendo gave us another look at Ocarina of Time last week, and plenty of us are still torn between hope and dread. November 5 is the date, and on that day Switch 2 owners get the classic handed back to them with a lot more than a nostalgia sticker ...
(AfroGamers.com) Back in 2014 a goofy cosmic romp ended its very first episode by blowing up its heroes, their ship, and the planet beneath them. The credits ran over the rubble. A week later the same crew sauntered back in, hair intact and swagger somehow louder, out chasing rare aliens ...
(AfroGamers.com) Some shows hand you a glossary. This one handed you a fist and dared you to keep up. Twenty six episodes, zero homework, all attitude. Let me put it plain. Back in 2001 a scrappy series named s-CRY-ed came out swinging, and it had zero interest in handing you ...
(AfroGamers.com) Back in 1993, a whole slew of American children started absorbing Japanese storytelling logic every weekday afternoon, and not one of us had a clue. We figured we were just watching five teenagers with attitude stomp a rubber monster into the dirt. What we were actually getting was an ...
(AfroGamers.com) Boot up a Game Boy in 1996, when Pokémon Red and Green first arrived in Japan, and you got a screen the color of pond scum. Four murky shades of green doing their best impression of color. It should have looked cheap. Instead, it felt like you were holding ...
(AfroGamers.com) Every few months a new title lands where you snag little critters and raise them up for battle, and like clockwork somebody in the replies calls it a Pokémon knockoff. Reflexive. Kind of lazy, honestly. And almost nobody bothers to check whether that franchise even landed before the competition. ...


















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