Friday, April 12, 2024


Looking Back at 2017’s Absolver.

With those two points, I’d say that Absolver is the start to what could be a good series. It’s far from bad but it’s not exactly a great game. It doesn’t seem barebones but it’s a pretty sparse world you’re diving into. In a potential sequel, I would like to see…civilization in the world of Adal. Also, being able to name skill combos and establish martial arts technique manuals and formal schools would be great.

Game Changers: Four Features That Revolutionized Gaming in the 80s and 90s.

The skip scene button was something I first noticed in Final Fantasy X-2 at a time when FF really needed them. From FFVII onwards, Square Enix really got more and more into its cut scene bag and those cut scenes became longer and longer as well as popping up more often. It could be frustrating when you’re really enjoying the action in the game and want to get back to building your character up and whatnot only to sit through three-or-four minute cut scene number three.

The Nemesis System Should be in Every Open-World Game.

I’m sure there’s a reason the Nemesis system just wouldn’t work. There would need to be a setting for either killable or hard-to-kill rivals. Every character is fairly easy to kill with the right gear and strategy. This is the case with Fallout as well. NPCs prove to be particularly easy to kill and that would kill the need of having the feature in the franchise.

The Technomancer is a Fine Blueprint for Focus Entertainment Games.

Even more weird is that this seems to be an issue with other Focus action RPG titles where you really have to learn the combat mechanics. With that said, if it becomes familiar in The Technomancer, you’ll take to other titles smoothly. This could be the source of my frustration with Vampyr early on. While I’ve played TT in the past, I didn’t connect that they were similar in some ways down to the combat.

5 RPG Games that Nintendo Should Bring Back.

While the story wasn’t something that was groundbreaking or even very memorable, and the battle system wasn’t anything special, they did something that I absolutely loved at the time, and I wish that more RPGs did today. They had two separate parties and forced you to level up and play with both. There were eight playable characters in the game I think, and you had four on one team and four on the other. One team had certain strengths and abilities and the other team did as well.

Rest or Reset: Freedom Force.

I’d say that Freedom Force is worth a reset. Studios such as Interplay, Black Isle Studios, or Harebrained Schemes could really revive this franchise after 18 years of being in the grave. While the world of FF won’t immerse you, it never really had the chance to flesh out characters and bring the characters into modern times.

5 Video Game Franchises with Awesome Stealth Gameplay.

Let’s say this was part one of our stealth series. Did any of your franchise picks make the list? Also, what games do you think will make part two? Let us know down below!

Let’s Take A Look Back at the Adam Jensen Saga of the Deus Ex Games.

Human Revolution takes place a couple of decades before the original Deus Ex game in 2027. The main hub of activity is Detroit but the main character Adam Jensen will also take on missions to seedy, dystopian Hengsha and more contained missions in Montreal and the Artic.

How the Outriders Team Revived a Quickly Dying Game.

While I understand why People Can Fly initially went in this direction, I think that they didn’t see that the whole time trail method that is popular on game streaming platforms like YouTube and Twitch is something that is more fun to watch than it is to play.

5 Classic Koei Games of the 1990s.

During the early 1990s, Koei was also building up for an entry into business management simulation games. The titles that became popular worldwide out of its Management Series were Aerobiz and Aerobiz Supersonic.

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