Saturday, April 13, 2024


ThunderCats is a Franchise That Deserves a Long-Run Series.

July 23, 2023 by  
Filed under Anime, Comics, GM, News, TV/Film/Movies

That’s because ThunderCats is anime. It was produced by a Japanese animation studio and distributed by an American production company. For years among U.S anime fans, there was this debate about whether it was anime. Personally, I think it was because of the time the series aired that raised some doubt from fans.

If You’re Unfamiliar with Roleplay: It’s Basically Pro Wrestling.

I’d been roleplaying in some sense since 1996. I started in play-by-email, message boards, and on wrestling e-federations. All had an application process and actually, the early days of text roleplay encouraged my love of writing and creativity. Whether it was making a vampire, a ninja, or a psychopathic wrestler, it was fun to sit, come up with a backstory to fit into this new setting and do the sample roleplay.

Battletoads/Double Dragon is a Classic Beat ‘Em Up Worth Diving Into.

Also of note is that the game’s multiplayer mode makes the game less miserable at times when dealing with the difficulty. I tend to play solo in most games and Battletoads difficulty can be bother at times since these were the days when saves weren’t a standard feature like today. Multiplayer’s difficulty isn’t easy but it makes things tolerable—especially if you have a teammate who knows what they’re doing.

Vampyr is the Spiritual Successor to Vampire the Masquerade: Bloodlines.

I’d say that the biggest pro for this game is the setting. It’s not late 19th century and early 20th century England are uncharted territory in gaming but for a tale with vampires and hunters, kicking it Victorian or turn-of-the-century is a good starting point. Especially if there are plans for sequels—yes, that was a bit of shade at Sony and The Order 1886.

Mad Max Is an Underrated Game and Worthy of a Sequel.

Besides the smidgen of story and repetitive missions, Mad Max was a fine game that could’ve built up to a good series. Hell, keeping with Avalanche Studios, the first Just Cause didn’t take off but they kept with it and the series popped with the sequel. MM performed well in sales and should’ve seen a second game at least. It was the barebones of something that could’ve been more involved.

Do You Remember When Video Games Came with Manuals and Short Tutorials?

Looking at it now, game manuals have been replaced by the tutorial and let me tell you: they’re too damn long. Tutorials on mobile, console, and PC can run for a bit before you can actually play the game. It actually makes me miss the old manuals since it wasn’t a mix of “learn this mechanic” and story cut scenes which can also be pretty lengthy.

3 1990s Cartoons Worthy of a Remake.

July 1, 2023 by  
Filed under GM, News, TV/Film/Movies

3 1990s Cartoons Worthy of a Remake, 1990s Cartoons, Cartoons

Why Kairosoft Works as a Mobile Developer.

July 1, 2023 by  
Filed under Gaming, GM, News, PC/Mobile/Android/iOS

Now, further down on the downside of Kairosoft’s monetization is the pricing on console. I’ve seen the prices on PSN for the digital console ports of its library and they’re priced at $13.99. I love the Kairosoft games but that’s a bit much for these games. Sure, they have extreme replay value but to get to that extreme amount of replay you have to really no-life them over and over. These are your main games.

Have you played any of the Kairosoft games? What did you think of them and what were your favorites? Also, if you’ve played them on console, how do you feel they crossover? Are they natural for console?

What Made the Saints Row Series a Blast.

The combat got better in the series as the world and possibilities opened up. Driving remained the same throughout. It was never great but it didn’t suck either—it’s open-world driving. The lore also improved but as the games went on there just seemed to be less to do in the game world. With that said, the fact that Saints Row didn’t have mandatory racing missions was always a big plus for me.

GoldenEye 007 is Amazing but Don’t Sleep on Duke Nukem 64.

Of course, it was the 1990s and very little was actually explained in detail when it came to video games. A lot of this stuff was left to our imaginations even with the game art featuring a brief introduction. With that said, there was still more effort put into the creative side of Duke than GoldenEye although GoldenEye didn’t need to do anything extra.

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