Remembering Legend of the River King on Game Boy Color.

(AfroGamers.com) We’ve touched on the Harvest Moon games while getting into Stardew Valley and it got me to thinking about a game developed by Natsume Inc. in the late 1990s: Legend of the River King. It’s the fourth in the franchise and is unique in that it’s a fishing RPG. Now, I haven’t played the first three in the franchise but when I stumbled upon this on Game Boy Color, it was an interesting experience initially—then I kept playing.

Remembering Legend of the River King on Game Boy Color, Game Boy Color,

Legend of the River King Made Fishing Games Extremely Fun

Prior to playing this, I’d played a few other fishing games such as Sega Bass Fishing but that was more of an arcade-style game. It wasn’t even a fishing sim—which I would later play and found them enjoyable enough. However, it wasn’t something I was going to finish.

Legend of the River King had the appeal of being a Natsume game off the bat. I was playing Harvest Moon 64, a hard game to find at the time when I saw Legend of the River King GBC being mentioned along with Harvest Moon GB 2. I was planning to play that HM game but LRK was intriguing.

Getting into it, I found that it had a sliver of story—just enough to get you started on your adventure. Honestly, Harvest Moon was similar because after a while, the reason for you being there to take over the farm doesn’t really matter and it’s mentioned every now and then.

It drives you to straighten up the farm but its not an ongoing story for the game. That was the same case in Legend of the River King. You just have to retrieve a legendary fish to prevent natural disasters on this island—if I’m remembering correctly—but it won’t be easy at all.

You’ll make a lot of progress in the game with money and you have to catch fish to sell. As the game advances, you run into more methods to make money. The next one is in combat—which is somewhat odd that something that isn’t fishing-related made this one of the most enjoyable fishing games.

Before moving into the next method, the combat in this game is simple and works. Players just have to stop the moving fish on an enemy—usually wildlife—or their weak spot. That’s it! It’s the combat and leveling that move this game into RPG territory.

I mean, otherwise it would’ve been a slog of a fishing game. There’s also diving, a very profitable way to make money and deep-sea fishing. Once you get the hang of the fishing and combat mechanics, this game is pretty self-explanatory.

It’s also a game that came before the lengthy tutorials we find in-game now, so you’re diving right into the mess right after the brief opening. Then again, the mechanics in this game aren’t complex at all. If you’ve visited a store and upgraded your gear in any game, you’ll know to upgrade your stuff here as well.

Worth a Reboot?

The situation with Natsume Inc and Marvelous Inc saw a bit of a licensing situation over the Harvest Moon title resulting in two game franchises. The Legend of the River King series continued into the Nintendo DS era but following Legend of the River King 2, the combat was taken out and it became just a fishing game.

The PlayStation 2 entry was fine but I maintain that LRK2 on the Game Boy Color was the best in the franchise. If anything, I think a reboot going back to the GBC games would be great otherwise let it remain dormant. It’s just not worth it for a light fishing game with no conflict or leveling elements to me. If the combat is gone, perhaps it should be more of a fishing sim.

Have you played any of the Legend of the River King games? If so, did they stand out to you? Is it a game where you could see a reboot happening? Let us know!

Staff Writer; M. Swift

This talented writer is also a podcast host, and comic book fan who loves all things old school. One may also find him on Twitter at; metalswift.