(AfroGamers.com) I still remember sitting too close to the screen, controller damp in my hands, my boy on the second pad next to me, both of us whisper yelling so we wouldn’t wake nobody’s mama. That was the era. Couch, split screen, no headset required because the trash talk was ...

(AfroGamers.com) Real ones remember the first drop. The bus, the little glider, that half second your boots hit grass and somebody was already cracking your shield before you’d even found a gun. There was a purity to it back then. You against ninety nine strangers, a storm squeezing the map ...

(AfroGamers.com) I been gaming long enough to remember exactly where I was when the first trailer dropped. Phone buzzing, group chat losing its entire mind, somebody’s cousin already screen recording so they could slow it down frame by frame. And then that flamingo. That sunrise over the water. That voice. ...

(AfroGamers.com) For a couple of months, I got back into Warframe, a third-person shooter from Digital Extremes. The game came out in early 2013, over a year before Bungie released the first Destiny game. I mention Destiny because Warframe comes off as something of a third-person version of Destiny—which is kind of inaccurate because Warframe came first but it’s definitely not ...

(AfroGamers.com) I recently watched some videos about the development process of the PS3-era title Kingdoms of Amalur: Reckoning and was really impressed by the work that went into the game. For those who never experienced it or played the game when it ended on storefronts, Kingdoms of Amalur was an ...

(AfroGamers.com) While chatting with a good friend about open-world crime games, we got around to discussing Saints Row. From 2006 until 2022, the game was developed by Volition and underwent directional changes as the lore of the titular Saints gang grew. Two strengths for Saints Row included always having fun ...

(AfroGamers.com) So, Grand Theft Auto VI drops next year and I’ve been thinking of the double spin-offs and one particular expansion. We’re getting into the time machine and checking out some extra GTA titles that you may have played or forgotten about. GTA: London 1969 (1999) This was a fun ...

(AfroGamers.com) Simulation games are a genre that I really enjoy. They’re addictive in that in games or anything, humans like to see progress. We like to see something we’re working on come together or improvements being made. Would it be great if we had an isekai or progression series status ...

(AfroGamers.com) There are some video game titles that are worthy of remake or a reboot. What makes them worthy varies by studio and gamer. A studio could decide that a poorly received title deserves another shot because development technology and hardware have gotten better. Maybe the studio can get it ...

(AfroGamers.com) So, after a lengthy wait for anything resembling a trailer, Rockstar Games dropped the goods for Grand Theft Auto VI. It’s a dead horse at this point but it has to be mentioned: the last GTA game came out in 2013. Since then, Rockstar worked heavily on GTA Online ...