Friday, April 12, 2024


What Made the Saints Row Series a Blast.

The combat got better in the series as the world and possibilities opened up. Driving remained the same throughout. It was never great but it didn’t suck either—it’s open-world driving. The lore also improved but as the games went on there just seemed to be less to do in the game world. With that said, the fact that Saints Row didn’t have mandatory racing missions was always a big plus for me.

GoldenEye 007 is Amazing but Don’t Sleep on Duke Nukem 64.

Of course, it was the 1990s and very little was actually explained in detail when it came to video games. A lot of this stuff was left to our imaginations even with the game art featuring a brief introduction. With that said, there was still more effort put into the creative side of Duke than GoldenEye although GoldenEye didn’t need to do anything extra.